Projects

Selected gameplay engineering and game development work.

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Cradle of the Rift

General Engineer and Gameplay Programmer
Unity · C# · Released on Steam

Player Interactions · Procedural Spawning · Enemy & Boss AI · Combat VFX

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Fallen Crown

Gameplay Engineer & Lead Programmer

Unreal Engine 5 · C++ · Blueprints 

Enemy AI · Combat Systems · Player Movement · Dialogue & Level Events · UI/HUD

educational tactics

Educational Military Tactics Application

Programmer and UI Designer

C++ · Qt · Box2D

Simulation · Quiz Systems · UI · Unit Testing

death of the artist 2

Death of the Artist

Gameplay Engineer and Programmer

Gamemaker Studio 

Dialogue · NPC Interactions · Narrative Systems · UI