Projects
Selected gameplay engineering and game development work.
Cradle of the Rift
General Engineer and Gameplay Programmer
Unity · C# · Released on Steam
Player Interactions · Procedural Spawning · Enemy & Boss AI · Combat VFX
Fallen Crown
Gameplay Engineer & Lead Programmer
Unreal Engine 5 · C++ · Blueprints
Enemy AI · Combat Systems · Player Movement · Dialogue & Level Events · UI/HUD
Educational Military Tactics Application
Programmer and UI Designer
C++ · Qt · Box2D
Simulation · Quiz Systems · UI · Unit Testing
Death of the Artist
Gameplay Engineer and Programmer
Gamemaker Studio
Dialogue · NPC Interactions · Narrative Systems · UI
